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Sculpting a Grenade Launcher in Adobe Substance Modeler VR. FULL narrated tutorial and workfiles

Sculpting a Grenade Launcher in Adobe Substance Modeler VR. FULL narrated tutorial and workfiles.

By Theis Haagh Jakobsen.

In this tutorial - you will learn how to create a grenade launcher from scratch, using Adobe Substance Modeler in VR mode. Learn the techniques i use for my artwork and how to use Adobe Substance Modeler fast and efficient to create amazing Concept work for your portfolio or future projects and have tons of fun while doing it. Adobe Substance Modeler has both VR and desktop modes - but I will focus exclusively on the VR mode for this tutorial.

Great for beginners and experienced artists to learn how to create art in Modeler with freedom and efficiency.

In this tutorial - I will talk you through my entire process, from the very first blockout stage, refinement stage and final detailing stage. Along the way, I will explain and demonstrate all the tools and tricks I use.

While I recommend that you familiarize yourself with the very basic VR controls before hand - this tutorial should be great for Beginners and Experienced artists who would like to learn new techniques or grow their existing skills and use their hands to create. 

To keep things simple in this first tutorial - rather than designing AND sculpting: we will be sculpting fan-art grenade launcher from the game Darktide. This allows me to focus on giving you a good thorough guided tour through the principles of vr sculpting in Modeler.


You will learn:

- Hardsurface block out sculpting in Modeler, working on primary forms and shapes for grenade launcher concept.

- Hardsurface form refinement and mid level detail sculpting in Modeler , working on more detailed forms and shapes for grenade launcher concept.

- Hardsurface fine detail sculpting in Modeler, using surface brushes and hand-carving to create fine surface details and weathering effects.

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- over 4 hours video tutorials split into 9 Videos

-  3 Modeler .smod workfiles. Fully layered scenes from all stages: blockout, refinement and detailing (so you can follow along with the tutorial)

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Included files:

- 9 Grenade Launcher Tutorial videos, fully narrated: 5.15 GB

- Complete, fully layered work files for Adobe Substance Modeler:

   Blockout phase scene - 27.6 MB

   Refinement phase scene - 238 MB

   Detail phase scene - 453 MB

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IMPORTANT NOTICE

In its current form - Substance Modeler has limited recording options and a narrow field of view for the recording window. This means that at some points in the videos - you will see me operate menus that are not fully visible in the recording. That is an issue inherent to the software at the time of recording. I explain everything I do multiple times to make up for this limitation and it is something the Modeler team is working to remedy.

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PROGRAMS AND GEAR REQUIRED

- Adobe Substance Modeler

- PC VR headset and controllers (Modeler has a desktop mode too - but I only focus on VR when creating and explaining techniques in this tutorial)

Please leave a rating and review, this will help others find this product easier.

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DISCLAIMER

- No Refunds Available

- For Single use and no contents of this tutorial is to be modified, distributed and copied.  

NON COMMERCIAL LICENCE / EDUCATIONAL USE ONLY. All files contained in this product including videos and workfiles are for personal learning purposes only. Commercial use, selling files, parts or modified versions is not allowed.

Release Notes

Added Part 8 video, that was missing from release 1.0.

Standard Use License
$15
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (4)
weapon tutorial Modeler scene files
zip /
510 MB
Renders
zip /
1.3 MB
Grenade Launcher Tutorial videos 01
zip /
2.1 GB
Grenade Launcher Tutorial videos 02
zip /
4.2 GB